From an introduction to 3D-modeling class I took in Spring 2020.
The main purpose of creating these assets was to learn how to make and use a normal map, which was more challenging than I expected. I think the most successful was the ottoman since I got the details of the buttons in the normal map.
If I made these again, I would definitely make the UV maps better, especially the one for the dresser. UV mapping is still something I struggle with, so I am planning to practice doing it more in the future.